Example Neural Systems Involved
- Dopamine
- Serotonin
Clinical Areas Showing Impairment
- Bipolar Disorder
- Gambling
- Depression
- OCD
- ADHD
- Parkinson’s
- Schizophrenia
Cognitive Functions Covered
- Impulsivity
- Decision making
Typical Training Times (depends on strain and age)
- 1-2 weeks to train to touch the screen and initiate the task
- 4 sessions familiarizing with choices available
- ~13 sessions testing
Scientific Resources
- Openshaw, R. L., Pratt, J. A., & Morris, B. J. (2022). The schizophrenia risk gene Map2k7 regulates responding in a novel contingency-shifting rodent touchscreen gambling task. Disease Models & Mechanisms, 15(3). - Abstract
- Humby, T., Smith, G. E., Small, R., Davies, W., Carter, J., Bentley, C. A., Winstanley, C. A., Rogers, R. D., & Wilkinson, L. S. (2020). Effects of 5-HT 2C, 5-HT 1A receptor challenges and modafinil on the initiation and persistence of gambling behaviours. Psychopharmacology, 237(6), 1745?1756. - Abstract
- Cho, B. R., Kwak, M. J., Kim, W. Y., & Kim, J. H. (2018). Impulsive action and impulsive choice are differentially expressed in rats depending on the age at exposure to a gambling task. Frontiers in Psychiatry, 9(OCT), 503. - Abstract
- Coba MP, Komiyama NH, Nithianantharajah J, et al. (2012) TNiK is required for postsynaptic and nuclear signalling pathways and cognitive function. J Neurosci.; 32(40):13987-13999.


